What Models Do We Have?
I’ll constrain the scope here to HL2’s modelsources - there is more than this, but there is no clearer case where we know what we don’t have. Where multiple releases have occurred, I place them top-to-bottom. This means more completed releases will generally be near the bottom.
Gmod animations can be found here.
Color guide:
- Fully available (according to my knowledge).
- Incomplete sources available.
- Compiled versions available.
- Only indirect sources / pictures.
- Unknown and unavailable.
Name | Status |
---|---|
Airboat | Source SDK |
Alyx_XSI | Partial source found |
Antlion | anon-hl2; HL2 2016 (2002 textures) |
Antlion_grub | anon-hl2 |
Antlion_Guard_XSI | Source SDK |
Antlion_King | 2022 |
Antlion_roller | 2016/2017 (textures, unproven at the time) 2022 (model source) |
Attack_Helicopter | HL2 |
Barnacle_XSI | HL2 |
Birther | 2022 |
Blackout | HL2 |
bonetest | Unknown |
Breeder | 2022 |
Breen | anon-hl2; HL2 |
BrokenGlass | anon-hl2 |
Buggy | Source SDK |
Bullsquid_XSI | 2016/2017 2022 |
Charple_XSI | HL2 |
combine_apc | anon-hl2; HL2 |
Combine_Barricade | anon-hl2; HL2 |
Combine_BMPod | anon-hl2 |
Combine_Citadel_XSI | anon-hl2; HL2 |
Combine_Dropship | anon-hl2; HL2 |
Combine_Elite | 2016/2017 |
Combine_Gate | anon-hl2; HL2 |
Combine_Guard | anon-hl2 |
Combine_Helicopter | HL2 |
Combine_mine | anon-hl2 |
Combine_Room | anon-hl2; HL2 |
Combine_Scanner_XSI | anon-hl2; HL2 |
Combine_Soldier_XSI | Gmod Animations 2022 |
Combine_Strider_XSI | anon-hl2; HL2 |
Combine_turrets | anon-hl2; HL2 |
Combine_Wall | anon-hl2; HL2 |
Combot | anon-hl2 |
Crane_Docks | anon-hl2; HL2 |
Cremator | 2016/2017 |
Crow_XSI | anon-hl2; HL2 |
Combine_Speakers | Unknown |
Dog | anon-hl2; HL2 |
extras | anon-hl2, it’s unknown if there are others added later</t> |
Eli_XSI | 2022 (+ eli_podbody with missing elements) |
env_headcrabcanister | HL2 |
Generic Male Motion Capture | Unknown |
GenericPhysbox | Unknown |
Gman_XSI | 2016/2017 |
Gordon | Raising the Bar (if gordon head) |
Gunship_XSI | anon-hl2; HL2 |
Headcrab_black_XSI | anon-hl2; HL2 |
Headcrab_Classic_XSI | anon-hl2; HL2 |
Headcrab_XSI | anon-hl2; HL2 |
Healthvial | HL2 |
HEVSuit | anon-hl2; HL2 |
hl2_logo | anon-hl2 |
Humans | Source SDK 2016/2017 (+ commonbones.qci) Postal 3 (trimmed hl2) 2022 (+ full ep2) |
hydra | anon-hl2 |
Ichthyosaur_XSI | anon-hl2; HL2 |
Jetski | anon-hl2 |
Kentest | Unknown |
kitty | 3 images available. |
Kleiner_XSI | anon-hl2; HL2 |
Leech | HL2, high quality render available in Raising The Bar |
Lightstalk | anon-hl2; HL2 |
manhack | anon-hl2; HL2 2022, 2 textures |
Missile_Defense | anon-hl2; HL2 |
Monk_XSI | anon-hl2; HL2 |
MortarSynth | anon-hl2; HL2 |
Odessa | HL2 |
PerfTest | anon-hl2; HL2 |
Pigeon | anon-hl2; HL2 |
Player | Source SDK Gmod Animations |
Police_XSI | Source SDK 2016/2017 + ElitePolice textures |
Rat_XSI | anon-hl2; HL2, Further animations shown in D. Jenson portfolio |
Roller_XSI | anon-hl2; HL2 |
SandBarnacle | anon-hl2 |
Seagull | HL2 |
Sentry_Guns | anon-hl2 |
ShaderTest | anon-hl2; HL2 |
Shield_Scanner | anon-hl2; HL2 |
Ship_Tentacle | Possible texture included with cbine |
soldier_stripped | anon-hl2; HL2 |
Stalker | HL2 |
Suit_Charger | anon-hl2; HL2 |
Synth | anon-hl2; HL2 |
Vortigaunt_XSI | anon-hl2; HL2 |
Wasteland_Scanner | anon-hl2 |
Worker | anon-hl2 |
Zombie_Assassin | 2022 (textures) |
Zombie_Classic_XSI | Gmod Animations |
Zombie_Fast | anon-hl2; HL2 |
Zombie_Poison | anon-hl2; HL2 |