"VertexlitGeneric"
{
	"$basetexture" "models\shorts\selfDestructConsole\selfDestructButton_color"

	//"$bumpmap" "effects/flat_normal"
	//"$phongexponent" "1"
	//"$phongtint" "[1 1 1]"
	//"$phongboost" "1"
	//"$phongfresnelranges" "[0 0.5 1]"


}