VertexLitGeneric
{
$baseTexture "models\weapons\v_models\pist_deagle\pist_deagle"
$phong 1
$phongboost 35
$phongfresnelranges "[.05 .5 1]"
$phongexponenttexture "models\weapons\v_models\pist_deagle\pist_deagle_ref"
$basemapalphaphongmask 1
$basemapalphaenvmapmask 1
$envmap env_cubemap
$envmapfresnel 1
$envmapFresnelMinMaxExp "[.01 1 1]"
$envmaptint "[.4 .4 .4]"
$phongalbedotint 1
}
